SOLIDEDIT command
Edits 3D solids and 2D regions.
                Icons: 
Description
Edits the faces, edges, and bodies of 3D solids and 2D regions.
Options within the command
- Face
 - Edit a face.
 
- Extrude
 - Extrudes the selected face or region.
 
- Specify height of extrusion
 - Specify a distance.
 
- Path
 - Specifies the entity for defining the extrusion shape and direction.
 
- Specify angle of taper for extrusion
 - Specify an angle.
 
- Move
 - Moves the selected face.
 
- Vector
 - Specifies the displacement through a vector measured from the origin (0,0,0) to the cursor’s pick point.
 
- Rotate
 - Slants the selected face about an axis.
 
- Specify the rotation angle
 - Specify an angle.
 
- Offset
 - Extends the selected face.
 
- Specify offset distance
 - Specify a distance.
 
- Taper
 - Tapers (slants) the selected face.
 
- Delete
 - Deletes the selected face and then repairs the model.
 
- Copy
 - Copies faces. Selected faces turn into regions.
 
- coLor
 - Changes the color of the selected face.
 
- Undo
 - Undoes the last editing operation.
 
- eXit
 - Returns to the previous prompt.
 
- Edge
 - Edits an edge.
 
- Copy
 - Copies the selected edge and turns it into a line.
 
- Body
 - Edits the body of a 3D solid.
 
- Imprint
 - Imprints 2D onto 3D solids. The 2D entity must lie on, or intersect, one of the 3D solid’s faces.
 
- seParate
 - Separates disjointed 3D solids.
 
- Shell
 - Turns the 3D solid into a hollow entity (shelled).
 
- Enter shell offset distance
 - Specify a distance.
 
- cLean
 - cleans the 3D solid.
 
- Check
 - Reports on the 3D solid.