REVOLVE command
Revolves open or closed 2D entities, solid edges and faces into 3D solids or 3D surfaces.

Icon:
Alias: REV
Method
There are two methods to revolve open or closed 2D entities and solid edges:
- Solids
- Surfaces
Options within the command
- Mode
-
Depending on the settings of the Mode, different kinds of entities are formed:
- Open 2D entities: Surfaces
- Closed 2D entities: Solids or surfaces
- Edges on 3D solids: surfaces
- Faces on 3D solids: solids or surfaces
- Solid
- Creates a 3D solid.
- Surface
- Creates a 3D surface.
- Axis of revolution
- Specifies the starting point and endpoint of the axis of revolution.
- Object
- Specifies the axis of rotation by an object. Pick a line or a polyline segment.
- Xaxis
- Uses the x axis of the current coordinate system as the axis of rotation.
- Yaxis
- Uses the y axis of the current coordinate system as the axis of rotation.
- Angle of revolution
- Specifies how far around the source entity is rotated about the axis.