REVOLVE command
Revolves open or closed 2D entities, solid edges and faces into 3D solids or 3D surfaces.
                Icon: 
Alias: REV
Method
There are two methods to revolve open or closed 2D entities and solid edges:
- Solids
 - Surfaces
 
Options within the command
- Mode
 - 
                            
Depending on the settings of the Mode, different kinds of entities are formed:
- Open 2D entities: Surfaces
 - Closed 2D entities: Solids or surfaces
 - Edges on 3D solids: surfaces
 - Faces on 3D solids: solids or surfaces
 
 
- Solid
 - Creates a 3D solid.
 
- Surface
 - Creates a 3D surface.
 
- Axis of revolution
 - Specifies the starting point and endpoint of the axis of revolution.
 
- Object
 - Specifies the axis of rotation by an object. Pick a line or a polyline segment.
 
- Xaxis
 - Uses the x axis of the current coordinate system as the axis of rotation.
 
- Yaxis
 - Uses the y axis of the current coordinate system as the axis of rotation.
 
- Angle of revolution
 - Specifies how far around the source entity is rotated about the axis.