DMDEFORMPOINT command
Deforms a region, face(s) of a 3D solid or a surface by moving a point lying on one of them in arbitrary 3D direction.
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Description
Deforms a region, one or more connected faces of a 3D solid or a surface by moving a point lying on one of them in arbitrary 3D direction. The selected faces are deformed as smooth as possible. The initial continuity between deformed faces (G1 – tangent faces, or G2 – curvature continuity) is kept when deformed.
Select a region or a face or some connected faces of a 3D solid or surface, then specify the deformation point and the deformation value to deform the entity.
                
                Options
- change Parameters
 - Choose a method to change parameters.
 
- Alpha
 - 
                            
Specifies the resistance to stretching. It is a second order tensor which can be described with three numbers. Each value must be either 0 or a positive number:
- alpha U: U-direction resistance,
 - alpha V: V-direction resistance,
 - alpha theta: the angle between U and V principal directions of the surface and the material property directions.
 
 
- Beta
 - Specifies the resistance to bending. Similarly to Alpha, Beta is defined as a triple: beta U, beta V, beta theta. Each value must be either 0 or a positive number.
 
- Gamma
 - Specifies the resistance to the rate of change in bending. The value must be either 0 or a positive number.
 
- Delta
 - Specifies the resistance to deviations from the default shape. The value must be either 0 or a positive number.
 
- set Target Point
 - The entities are deformed towards the specified point.
 
- set Direction
 - The selected entities are deformed dynamically in the specified direction.
 
- change Base point
 - Select a new deformation point.