DMROTATE command

Rotates the selected geometry around an axis.

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Description

Rotates 3D solids, surfaces, 2D entities, faces (planar, cylindrical, spherical, conical, and toroidal faces of a 3D solid or surface), edges, or vertices of a solid around an axis.

Note: When the face of a solid or surface is rotated, adjacent faces and edges are adjusted to preserve the correct solid/surface topology.

Method

There are two methods to select a rotation axis:

  • Select any linear entity in the model. To do that:
    • Hover over a line or linear polyline segment. Click when the entity highlights.
    • Hover over a 3D solid face, then move the cursor close to the edge you want to use as the rotation axis. A rotation arc and the rotation axis display dynamically. Click to accept the rotation axis.
  • Define axis by choosing between: 2Points, Xaxis, Yaxis, Zaxis.

Options within the command

Start
Starts the rotation of the selected entity. It automatically selects a rotation axis if the cursor is over a planar face.
Select axial entity
Allows you to select any linear entity in the model as the rotation axis.
Define axis
Allows you to choose a method to define the axis.
2Points
Define the axis by specifying two points.
Xaxis
Rotates the selection around the X-axis of the current coordinate system.
Yaxis
Rotates the selection around the Y-axis of the current coordinate system.
Zaxis
Rotates the selection around the Z-axis of the current coordinate system.
Pick start point of rotation
Allows you to pick a start point of rotation after selecting an axis.
Specify rotation angle
Specify the rotation dynamically or type a value.
Triangulation
Rotates a vertex with triangulation of adjacent faces.
Rotate
Rotates a vertex without triangulation of adjacent faces.
Note: If the HOTKEYASSISTANT system variable is set on, press Ctrl key to cycle between the two rotation methods.