ROTATE3D command
Rotates entities about an axis in 3D space.

Icon:
Alias: 3DROTATE, 3R
Method
There are two methods to rotate entities:
- Specify an axis.
- Use the geometry of an entity as the axis for rotating the entities.
Options within the command
- Entity
- The program uses the geometry of the entity to determine the axis of rotation:
- Last
- Uses the last entered axis for rotating the entities.
- View
- Uses the current view as the axis for rotating the entities.
- Xaxis
- The X axis is the axis of rotation.
- Yaxis
- The Y axis is the axis of rotation.
- Zaxis
- The Z axis is the axis of rotation.
- 2points
- Defines the rotation axis by two points.
- Rotation angle
- Specifies the angle by which to rotate the entities.
- Base angle
- Specifies a new base angle.
- Copy
- Rotates a copy of the selection set.