ROTATE3D command
Rotates entities about an axis in 3D space.
                Icon: 
Alias: 3DROTATE, 3R
Method
There are two methods to rotate entities:
- Specify an axis.
 - Use the geometry of an entity as the axis for rotating the entities.
 
Options within the command
- Entity
 - The program uses the geometry of the entity to determine the axis of rotation:
 
- Last
 - Uses the last entered axis for rotating the entities.
 
- View
 - Uses the current view as the axis for rotating the entities.
 
- Xaxis
 - The X axis is the axis of rotation.
 
- Yaxis
 - The Y axis is the axis of rotation.
 
- Zaxis
 - The Z axis is the axis of rotation.
 
- 2points
 - Defines the rotation axis by two points.
 
- Rotation angle
 - Specifies the angle by which to rotate the entities.
 
- Base angle
 - Specifies a new base angle.
 
- Copy
 - Rotates a copy of the selection set.